```
class Solution(object):
def PredictTheWinner(self, nums):
"""
:type nums: List[int]
:rtype: bool
"""
L = len(nums)
if L<=2:
return True
# each cell in L*L matrix is [player 1 score, player 2 score]
dp = [[[0, 0] for _ in range(L)] for __ in range(L)]
for dis in range(1, L):
for i in range(0, L-dis):
j = i+dis
# Compute dp[i][j] based on dp[i+1][j] and dp[i][j-1].
# player 1 select nums[i]
a1, b1 = nums[i]+dp[i+1][j][1], dp[i+1][j][0]
# player 1 select nums[j]
a2, b2 = nums[j]+dp[i][j-1][1], dp[i][j-1][0]
if a1>a2:
dp[i][j][0], dp[i][j][1] = a1, b1
else:
dp[i][j][0], dp[i][j][1] = a2, b2
return dp[0][-1][0]>=dp[0][-1][1]
```

]]>```
class Solution(object):
def PredictTheWinner(self, nums):
"""
:type nums: List[int]
:rtype: bool
"""
L = len(nums)
if L<=2:
return True
# each cell in L*L matrix is [player 1 score, player 2 score]
dp = [[[0, 0] for _ in range(L)] for __ in range(L)]
for dis in range(1, L):
for i in range(0, L-dis):
j = i+dis
# Compute dp[i][j] based on dp[i+1][j] and dp[i][j-1].
# player 1 select nums[i]
a1, b1 = nums[i]+dp[i+1][j][1], dp[i+1][j][0]
# player 1 select nums[j]
a2, b2 = nums[j]+dp[i][j-1][1], dp[i][j-1][0]
if a1>a2:
dp[i][j][0], dp[i][j][1] = a1, b1
else:
dp[i][j][0], dp[i][j][1] = a2, b2
return dp[0][-1][0]>=dp[0][-1][1]
```

]]>