```
public class TicTacToe {
int[][] board;
int n;
/** Initialize your data structure here. */
public TicTacToe(int n) {
this.n = n;
board = new int[n][n];
for(int i =0 ;i < n;i++){
for(int j = 0;j<n;j++){
board[i][j] = 0;
}
}
}
/** Player {player} makes a move at ({row}, {col}).
@param row The row of the board.
@param col The column of the board.
@param player The player, can be either 1 or 2.
@return The current winning condition, can be either:
0: No one wins.
1: Player 1 wins.
2: Player 2 wins. */
public int move(int row, int col, int player) {
int rowCount = 0, columnCount = 0, diagleft = 0,diagright = 0;
board[row][col] = player;
for(int i =0;i<n;i++){
if(board[row][i] == player){
rowCount++;
}
}
for(int i =0;i<n;i++){
if(board[i][col] == player){
columnCount++;
}
}
for(int i =0 ;i<n;i++){
if(board[i][i] == player){
diagleft++;
}
}
int j = 0;
for(int i = n-1;i>=0;i--){
if(board[j][i] == player ){
diagright++;
}
j++;
}
if(rowCount == n || columnCount == n || diagleft == n || diagright == n ){
return player;
}else {
return 0;
}
}
}
/**
* Your TicTacToe object will be instantiated and called as such:
* TicTacToe obj = new TicTacToe(n);
* int param_1 = obj.move(row,col,player);
*/
```